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AI Insights · Timothy · December 2021

Top 5 2D Anime Games in Spain Q4 2021 Performance

Discover the performance trends of the top 5 2D Anime Games in Spain during Q4 2021, including download rates, revenue, and active user statistics.

Top 5 2D Anime Games in Spain Q4 2021 Performance

The fourth quarter of 2021 saw notable activity in the 2D Anime Games category on a unified platform in Spain. Here’s a closer look at the performance of the top 5 games in this category, based on data from Sensor Tower.

Mythic Heroes: Idle RPG from IGG.COM experienced a substantial increase in weekly revenue, peaking at approximately $15.8K in the week of December 20. Weekly downloads started strong with 17.7K in the first week of November, before settling around 5K to 6K towards the end of December. Weekly active users showed a similar trend, rising to over 34K in mid-November and then stabilizing around 25K by the end of the quarter.

Gacha Life by Lunime Inc. saw steady weekly downloads throughout the quarter, fluctuating between 4K to 6K, with a peak of 6.1K in the final week of December. Revenue remained minimal but consistent, reaching a high of $36 in the week of December 20. The game maintained a high number of weekly active users, consistently around 70K to 80K.

Hero Wars: Alliance RPG from Nexters Global LTD reported significant weekly revenue, peaking at $35.7K in the week of December 20. Downloads were relatively stable, with a notable increase to 10.6K in the final week of December. Active users ranged from 26K to 35K, showing an upward trend towards the end of the quarter.

YOYO Doll: Girl Dress Up Games by Beijing Sanyi Mutual Entertainment Technology Development Co., Ltd. had fluctuating download numbers, peaking at 6.6K in the week of November 22. Revenue remained low but saw slight increases, with a high of $10 in the week of December 20. Active users showed growth, reaching over 13K towards the end of December.

Gacha Club from Lunime Inc. maintained stable download rates, with a peak of 5.3K in the final week of December. Despite generating no revenue, the game had a strong and consistent user base, with weekly active users rising to over 83.8K by the end of December.

For more detailed insights and trends in the mobile app market, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021